

- #The walking dead season two episode 4 amid the ruins series#
- #The walking dead season two episode 4 amid the ruins tv#
The Walking Dead Season 2 Episode 4: Amid the Ruins continues the great gameplay that has been featured in all of the previous episodes. At this point I’d be happy if each episode was a consistent three hours and I’d just give up on seeing a four- or five-hour episode. I know I must sound like a broken record at this point, but I really feel that episodes of Telltale’s The Walking Dead should be reaching the three to five hour mark that was set by season one episodes. Despite all the fleshed out talking that was added in this episode, I still completed it in less than two hours (closer to an hour and 40 minutes). This is also the case with Amid the Ruins. Episodes in season two have have generally been shorter than episodes in season one. One subject that has almost always been a disappointment in season two of The Walking dead is the length of each episode. She never has an easy time in these games. The in-depth characters and their complex emotions are really what make Telltale’s The Walking Dead game stand out and I was glad to see a heavier focus on this in Amid the Ruins. To my delight, there was a lot more of this in Amid the Ruins than what previous episodes of season 2 have had. The game continues to surprise me with where its going and I love talking to all the different characters and learning more about them.

The story that continues in The Walking Dead Season 2 Episode 4: Amid the Ruins is great. It’s disappointing and I hope it doesn’t become a trend for Telltale. John and I have made some different choices along the way and we spend time comparing notes and checking the differences, but decisions not really mattering takes away from this unique experience offered by the game. Heck, John and I get together every time an episode comes out just to talk about this kind of stuff in the GiN Lounge. One of my favorite things about Telltale’s The Walking Dead game has always been seeing the decisions made by other players and how it affected the story. The fact that decisions don’t matter in Amid the Ruins really sets me off. Two deaths in the episode that the game leads the player to believe they could have prevented must occur. In Amid the Ruins, the player’s choices don’t actually matter. As I just said above, The Walking Dead game allows players to decide who lives and who dies in some situations. That’s fine, I’m used to people having to die at this point in the series, but I didn’t like how it was handled. These deaths occur in the episode no matter what the player does. I’m not going to be getting into details for who dies in The Walking Dead Season 2 Episode 4: Amid the Ruins, but I do want to talk about two of the deaths.
#The walking dead season two episode 4 amid the ruins series#
This has played a big part in the series ever since the first episode and it has continued to do so, until now.
#The walking dead season two episode 4 amid the ruins tv#
What sets the games apart from the TV show and comic is the player’s ability to decide who lives and who dies in certain situations. The games are no different and many of you already know this. It’s not exactly a standoff if everyone is facing out, but still pretty dramatic.Īll forms of media involving The Walking Dead have a heavy focus on death.

I don’t think I need to tell anyone that not everyone makes it out alive, but the number of survivors was much higher than I predicted. Players are attempting to escape from Carver’s group through a herd of undead. The Walking Dead Season 2 Episode 4: Amid the Ruins picks up right where episode 3 left off. It shows that I want to come back to it, but that I’m afraid for the characters every time I do. I’ve been covering Telltale’s Walking Dead games since the start (minus 400 Days) and they have become titles that I both look froward to and fear all at the same time. The Walking Dead Season 2 Episode 4: Amid the Ruins is quite a ride.
